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97 lines
2.4 KiB
Rust
97 lines
2.4 KiB
Rust
use std::sync::atomic::{AtomicU32, Ordering::Relaxed};
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pub struct WindowLatency {
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latency_us_window: Vec<AtomicU32>,
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latency_us_window_index: AtomicU32,
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latency_us_window_size: u32,
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sum: AtomicU32,
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count: AtomicU32,
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}
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impl WindowLatency {
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pub fn new(window_size: u32) -> Self {
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Self {
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latency_us_window: (0..window_size).map(|_| AtomicU32::new(0)).collect(),
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latency_us_window_index: AtomicU32::new(0),
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latency_us_window_size: window_size,
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sum: AtomicU32::new(0),
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count: AtomicU32::new(0),
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}
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}
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pub fn record_latency(&self, latency_us: u32) {
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let index = self.latency_us_window_index.fetch_add(1, Relaxed);
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if self.count.load(Relaxed) < self.latency_us_window_size {
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self.count.fetch_add(1, Relaxed);
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}
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let index = index % self.latency_us_window_size;
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let old_lat = self.latency_us_window[index as usize].swap(latency_us, Relaxed);
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if old_lat < latency_us {
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self.sum.fetch_add(latency_us - old_lat, Relaxed);
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} else {
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self.sum.fetch_sub(old_lat - latency_us, Relaxed);
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}
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}
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pub fn get_latency_us<T: From<u32> + std::ops::Div<Output = T>>(&self) -> T {
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let count = self.count.load(Relaxed);
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let sum = self.sum.load(Relaxed);
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if count == 0 {
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0.into()
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} else {
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(T::from(sum)) / T::from(count)
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}
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}
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}
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#[derive(Default)]
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pub struct Throughput {
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tx_bytes: u64,
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rx_bytes: u64,
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tx_packets: u64,
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rx_packets: u64,
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}
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impl Throughput {
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pub fn new() -> Self {
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Self::default()
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}
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pub fn tx_bytes(&self) -> u64 {
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self.tx_bytes
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}
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pub fn rx_bytes(&self) -> u64 {
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self.rx_bytes
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}
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pub fn tx_packets(&self) -> u64 {
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self.tx_packets
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}
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pub fn rx_packets(&self) -> u64 {
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self.rx_packets
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}
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pub fn record_tx_bytes(&self, bytes: u64) {
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#[allow(invalid_reference_casting)]
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unsafe {
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*(&self.tx_bytes as *const u64 as *mut u64) += bytes;
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*(&self.tx_packets as *const u64 as *mut u64) += 1;
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}
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}
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pub fn record_rx_bytes(&self, bytes: u64) {
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#[allow(invalid_reference_casting)]
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unsafe {
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*(&self.rx_bytes as *const u64 as *mut u64) += bytes;
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*(&self.rx_packets as *const u64 as *mut u64) += 1;
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}
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}
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}
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